A The ARC Atlas

Part Ⅳ · The chronological spine

Seven years of ARC-AGI.

ARC-AGI began in 2019 with a new argument about how to measure intelligence. After five years without a decisive machine breakthrough, new methods broke through in 2024—only for ARC-AGI-2 and ARC-AGI-3 to raise the bar again. Every milestone links to its source in Part Ⅱ.

2019–2026
The ARC era
3
Benchmark generations
14
Milestones
2
Resets of the bar

2019 · The measure

A benchmark built to measure the thing scale hides.

Nov 2019

On the Measure of Intelligencepaper

François Chollet defines intelligence as skill-acquisition efficiency, argues that a fair test must control for prior knowledge, and introduces ARC: a few-shot, Core-Knowledge benchmark where every task is new. This becomes the reference point for later work.

№01 · full entry in Part Ⅱ

2020 · The template

A solo searcher wins, and sets a pattern that holds for three years.

2020

The first Kaggle competition — Icecuber winscompetition

A solo entrant wins with a hand-built DSL of ~142 grid operations, composed through exhaustive search and filtered by an exact-match verifier. With no learning, the DSL + search + verifier template leads for three years while large models stay below 5%.

№07 · full entry in Part Ⅱ 2020 solution write-ups

2024 · The break

Test-time adaptation, then o3 — the record moves at last.

Jun 2024

50% with GPT-4o — sampling as an axismilestone

Ryan Greenblatt samples thousands of GPT-4o programs per task, keeps those that replay every demonstration pair, and votes. The result shows that sample count against a verifier is a tunable axis of accuracy and anticipates the refinement loop.

№10 · full entry in Part Ⅱ

Nov 2024

Test-time training formalizedpaper

MIT shows that fitting a fresh adapter to each task's demonstrations can produce a roughly 6× gain over a fine-tuned baseline and reach average-human level when combined with program synthesis. Per-task adaptation defines the 2024 season.

№08 · full entry in Part Ⅱ

2024

The ARChitects win the ARC Prizecompetition

Test-time training on an open 8B model plus a product-of-experts over task symmetries takes the 2024 Kaggle competition — entirely offline, at about two cents per task. The winners report records 53.5% for the prize winner and 55.5% for an ineligible non-open submission.

№09 · full entry in Part Ⅱ Official 2024 results

Dec 2024

o3 clears 87.5% — the step-functionmilestone

OpenAI's o3, searching over chains-of-thought with a learned evaluator, posts the first human-competitive score on ARC-AGI-1 — at tens to thousands of dollars a task. It is a proprietary benchmark record, not an open-source prize win, and it forces a redesign.

№06 · full entry in Part Ⅱ Official o3 analysis

2025 · The reset

A harder, cost-scored benchmark, and the first interactive preview.

2025

ARC-AGI-2 reopens the gappaper

A harder benchmark adds compositional tasks with multiple interacting rules and in-context symbols, plus cost per task as a scored axis. Launch-era frontier-model scores fell to the low single digits, reopening the human–machine gap.

№02 · full entry in Part Ⅱ ARC-AGI-2 report

Jul–Aug 2025

The ARC-AGI-3 Preview Challengecompetition

A 30-day preview of the interactive benchmark. StochasticGoose (12.58%) predicts which actions change the frame; Blind Squirrel (6.71%) builds a state graph. The results establish informed exploration as the first useful baseline.

Official preview learnings

2025

The refinement loop — ARC Prize 2025 reportpaper

The official account of the first ARC-AGI-2 season names the year's theme: propose, verify against the demos, feed back, iterate. NVARC wins at 24.03%; the 85% grand prize goes unclaimed; cheap-and-small beats costly-and-large.

№05 · full entry in Part Ⅱ Official 2025 results

2025

ARC without pretraining — CompressARCpaper

A different approach solves each task by minimizing description length, with no pretraining or external program search. Its ~20–34% result tests the claim that MDL may underlie what search-and-adapt methods approximate.

№16 · full entry in Part Ⅱ

2026 · The frontier

The interactive benchmark lands, essentially unsolved.

Dec 2025

Graph-based exploration takes 3rdpaper

The first published ARC-AGI-3 agent is a training-free explorer that keeps a directed graph of hashed frame-states and heads toward the nearest untested action. It uses more of the interaction budget than model-controlled agents, but explores without inducing a transition model.

№17 · full entry in Part Ⅱ

2026

ARC-AGI-3 — the interactive benchmarkpaper

The first format change since 2019: an agent enters a turn-based game with no instructions or stated goal, using only the controls currently available. RHAE scores action efficiency; humans solve every included environment, while the report's harness-free launch baselines sit below 1%.

№03 · full entry in Part Ⅱ ARC-AGI-3 technical report

2026

ARC Prize 2026 — $2M on Kagglecompetition

Two tracks run on Kaggle — ARC-AGI-3 and a final ARC-AGI-2 track — with a $2M pool. The ARC-AGI-3 season publishes two paid milestones before the final awards.

Official 2026 schedule

Jul 2026

The Duck wins ARC-AGI-3 Milestone #1milestone

Tufa Labs' small local coding agent takes first, with Reki second and forge third. The podium shifts from preview-era graph search toward vision-language policies with memory, structured actions, and—in The Duck—a live Python REPL. The final competition remains open.

Official milestone report

The shape of it

Every time the machines catch up, the bar moves.

Across the three competitions, the pattern repeats: a method closes the gap, then a redesigned benchmark opens a harder one. Icecuber's searchSolo, Icecuber's hand-built DSL of ~142 grid operations — greedily composed into a DAG, no learning at all — cleared ~20% of the private set; pooling every 2020 entry into one ensemble reached only ~49%. That was the ceiling of pure search. yielded to test-time trainingMIT's recipe fits a fresh LoRA adapter to each task's own demonstrations at inference — up to a accuracy lever, and ~62% once ensembled with program synthesis, matching average-human performance., then o3o3 scored 75.7% at high efficiency and 87.5% using ~172× the compute — at roughly $20 to thousands of dollars a task, against ~$5 for a human. Chollet's own verdict: not AGI.. o3 prompted ARC-AGI-2; ARC-AGI-2 led to the interactive ARC-AGI-3.

Figure · The climb and the resets

The frontier score across all three generations

Each reset drops the best-known score back toward zero against a near-100% human baseline.

The climb and resets Selected frontier scores across the three ARC-AGI benchmark generations. 0 25 50 75 100'20'21'22'23'24'25'26 human ≈ 98% 20% 42% 55.5% 87.5%ARC-AGI-1 3% 24.03%ARC-AGI-2 0.5% 12.58%ARC-AGI-3
ARC-AGI-1ARC-AGI-2ARC-AGI-3 Human ≈ 98–100%

Five eras, one idea

2020

Hand-built search

Icecuber

A solo DSL + brute-force search wins the first Kaggle. No learning; the template holds for 3 years.

2024

Test-time adaptation

MindsAI · MIT · ARChitects

Per-task fine-tuning and augmentation-ensembling drive the private record from 33% to 55.5%.

Dec 2024

The o3 break

OpenAI

Guided search over chains-of-thought clears 87.5% — near-human, but at thousands of dollars a task.

2025

The refinement loop

ARC-AGI-2 field

Propose → verify → feed back → iterate. Cheap small models beat costly big ones. Top score: 24%.

2025+

Agentic exploration

ARC-AGI-3 preview + 2026 milestones

Interactive worlds. Exploration progresses from state graphs to multimodal policies, memory, and executable tools; transferable world modeling and goal induction remain open.

The techniques change, but the recurring pattern is adaptation followed by verification. ARC-AGI-3 removes the clean verifier: there are no demonstration pairs or stated goals, only a world to probe.

→ Who won each round, in Part Ⅸ · Winning Solutions

YouTube first · local synths follow

ARC Radio

01 / 12 🦉 8-Bit Chiptune Playlist 🦉 Retro Video Game Music for Nostalgic Vibes YouTube · external stream

The 4 requested YouTube selections play first and require a network connection; their titles refresh from YouTube when they load. 8 original AI-composed retro-game loops follow and are generated live in your browser. Audio keeps playing when you close this panel and stops only when you press Pause.

Field notes · reader review

Help improve this guide

Found a wrong score, broken link, missing paper, or unclear passage? Tell us what you noticed.

How useful is it? optional
- / 5
What kind of note? optional

No account, no tracking. Sent straight to the maintainer.